Final Fantasy XVI on PC Performs Great on RX 7000 GPUs [Review] (2025)

Final Fantasy XVI hit Steam platform with little impact compared to the PS5 – which isn’t surprising given the time between their launch; in either case, the question still loomed with me: how will it perform on my setup? That’s the beauty—and the curse—of PC gaming. Hardware, settings, and optimizations are always part of the equation. Having just played through a good chunk of the game with the Radeon RX 7600 XT, I can confidently say that with AMD FSR 3.1 in the mix, we’re looking at an entirely new level of upscaling for AMD users. It’s actually quite impressive, but there are some nuances worth discussing. So, let’s dive in.

When I booted up Final Fantasy XVI on Steam with the RX 7600 XT, I was genuinely curious about how well this mid-range GPU could handle a game that demands so much graphically – after all, if it shines here, it’ll shine everywhere else. Here’s what I found as I played through the game across 1080p, 1440p, and 4K resolutions.

1080p HIGH: Hitting the Sweet Spot

At 1080p, the Radeon RX 7600 XT showed up in a big way. The frame rates were steady—ranging between 175 and 186 FPS—and gameplay felt buttery smooth. I can’t overstate how seamless the experience was, especially in combat-heavy scenes with multiple enemies and particle effects flying everywhere.

Previous iterations of FSR often struggled with blurring, especially when it came to fine details, but FSR 3.1 has drastically reduced this issue. Whether it was Clive’s intricate armor or the lush environments, the clarity and sharpness were impressive. In many ways, it felt like FSR has finally caught up to DLSS in its Performance Mode, which is no small feat – given that FSR is a software-based upscaler compared to NVIDIA’s generally superior NPU and TPU’s. However, I did notice a 3-5% performance drop compared to AMD’s official chart. But hey, that’s more a nitpick than a deal-breaker—186 FPS still feels like overkill in the best way.

1440p Ultra: The Goldilocks Zone

Now, 1440p has always been the sweet spot for me, balancing clarity with performance – but it starts to dial down from here; The RX 7600 XT didn’t REALLY disappoint, clocking in around 66-78 FPS. This is where FSR 3.1 truly shines. When you start pushing the resolution, you usually expect some dips in performance and yes, it’s there, but the experience was still rock solid. The blurring I’d noticed in earlier FSR versions was almost non-existent, and there was a crispness to textures that kept everything feeling fluid and cohesive. What’s more, the frame pacing felt incredibly stable, something that’s often overlooked in performance reviews but is crucial when you’re in the middle of fast-paced boss battles.

What’s remarkable at this resolution is how AMD FSR 3.1 handles distant objects. In open-world areas, where previous versions of FSR would sometimes make far-off objects appear muddy, FSR 3.1 maintains a much cleaner image. It’s almost indistinguishable from native resolution, which speaks volumes for AMD’s progress.

4K Ultra: Where Things Get Real

Ah, 4K gaming. It’s where many GPUs go to die, with the 7600 we saw some major hiccups on my end. Now, I typically am ok with gaming anywhere above 30 FPS, so when I saw that the game fluctuated between 34-46 FPS – it felt like home (yes, I’m that kind of gamer too). At 4K Ultra, the RX 7600 XT maintains a level of visual fidelity that makes the game feel like a next-gen title. The environments, from sprawling cities to the more detailed interiors, look downright stunning. Everything mentioned above applies here as well.

The Unsung Hero

Let’s talk more about AMD FSR 3.1, because it’s easily one of the most exciting aspects of playing FFXVI on this setup. Previous versions of FSR had a lot of promise but didn’t quite hit the mark when compared to DLSS. There was always a bit of a compromise in image quality—especially when it came to motion and fine textures—but FSR 3.1 feels like it’s taken a huge leap forward.

  • Blurring: Virtually eliminated. This was one of the big complaints with FSR 2.0, especially when you looked at smaller objects or fine details like hair or foliage. With FSR 3.1, the image is crisper and much closer to what you’d get with DLSS in its Performance setting.
  • Performance Gains: On my rig with the Radeon RX 7600 XT, I saw noticeable performance boosts across all resolutions, especially at 1440p and 4K. While there were some minor dips in FPS—around 3-6% compared to AMD’s charts—it was never enough to hinder the gameplay experience.
  • Frame Generation: FSR 3.1 incorporates machine learning-based frame generation, and the results speak for themselves. Frame pacing was consistent, with no noticeable stutter even in graphically intense scenes.

If there’s one area where FSR 3.1 still lags behind DLSS, it’s in ray tracing support. FFXVI doesn’t rely heavily on ray tracing for its visuals, but if you’re someone who craves that extra level of lighting detail, DLSS still has a slight edge there. However, when you look at the overall package, AMD FSR 3.1 is more than enough to make FFXVI shine.

A Feast for the Eyes

Final Fantasy XVI is a visual marvel, and running it on a Radeon RX 7600 XT makes you appreciate just how much love and care has gone into this game’s design. The textures are crisp, and the lighting effects, whether it’s the flicker of a fire or the gleam of sunlight through the trees, are truly mesmerizing. What stood out to me the most were the particle effects. Whether I was casting a spell or battling a massive boss, the sheer amount of detail in the effects was jaw-dropping. And with FSR 3.1 handling upscaling so well, I rarely felt like I was sacrificing image quality for performance.

Character models are another area where FFXVI excels. Clive’s design is intricately detailed, and the cutscenes really shine, especially in 4K. However, I did notice that some secondary characters lacked the same level of detail, particularly in facial animations, but that’s a minor gripe in an otherwise stellar visual presentation.

RX 7600 XT the Sweet Spot for FFXVI?

The Radeon RX 7600 XT paired with AMD FSR 3.1 makes for an impressive combo when it comes to playing Final Fantasy XVI on PC. Whether you’re gaming at 1080p, 1440p, or even pushing it to 4K Ultra, this setup handles the game with relative ease, delivering a smooth, visually stunning experience.

While there were some minor FPS drop-offs compared to AMD’s performance chart—it was never enough to detract from the overall experience. The real star of the show here is FSR 3.1, which has finally leveled the playing field with DLSS in terms of image quality and performance, especially when it comes to reducing blurring and maintaining sharpness at higher resolutions.

I’ve reviewed this game on the PlayStation 5 when it launched – combined with its enhanced features alongside the expansions, I’ll give FFXVI the complete score it deserves:

REVIEW SCORE: 9.5/10

For more on Final Fantasy XVI and AMD, follow me on all my socialshere.

Final Fantasy XVI on PC Performs Great on RX 7000 GPUs [Review] (2025)
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